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Phase 8

Nodes & Edges

~3 min read

Concept & How It Works

    Why Does It Exist?

    Separating 'what runs' (nodes) from 'what runs next' (edges) lets you compose complex agent logic without nesting callbacks or spaghetti if/else chains.

    Real-World Analogy

    Nodes are kitchen stations (prep, grill, plate); edges are the rules for when an order moves to the next station or goes back for a redo.
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    Visual Workflows

    What is Nodes & Edges?

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    Example

    Scenario

    Node `search` → conditional edge checks `state['results_count']`: 0 routes to `rewrite_query`, >0 routes to `synthesize_answer`.

    Solution

    In Agent Frameworks, apply Nodes & Edges to this scenario: Node `search` → conditional edge checks `state['results_count']`: 0 routes to `rewrite_query`, >0 routes to `synthesize_answer`. Identify the inputs, run the technique, validate the output, and note one thing you would monitor in production.

    Practice Task

    Do this before moving to the next module — reading alone is not enough.

    Open the Code Walkthrough below and run it locally. Change one parameter related to Nodes & Edges (e.g. model, temperature, top_k, or tool name), observe the difference in output, and write 2–3 sentences explaining what changed.

    Code Walkthrough

    Highlighted lines show where Nodes & Edges happens in the code.

    Nodes & Edges
    1def route(state):  # define a reusable function2    if state.get("needs_human"):3        return "human"  # return the result4    return "auto_reply"  # return the result5
    6graph.add_conditional_edges("draft", route, {"human": "human_review", "auto_reply": "send"})  # key line for Nodes & Edges

    Commands to Remember

    Commands to Remember

    • pip install langgraph langchain-openai # LangGraph agent framework
    • pip install openai-agents # OpenAI Agents SDK
    • pip install crewai # multi-agent CrewAI framework

    Common Mistakes

    • Treating Nodes & Edges as a black box without evaluation
    • Ignoring cost and latency in production
    • Skipping error handling for langgraph nodes edges

    Cheat Sheet

    Quick recap — the most important points from this module.

    Cheat Sheet

    quick ref
    • Nodes & Edges
    • Conditional Edges
    • START/END
    • Router Function